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"Videogames and Art"

Edited by Andy Clarke and Grethe Mitchell

Published 2007 by Intellect Books, Bristol UK and University of Chicago Press, Chicago USA

Book - contents

Introduction: Grethe Mitchell and Andy Clarke

Section 1: Overviews

  • Axel Stockburger From Appropriation to Approximation
  • Rebecca Cannon Meltdown
  • Jim Andrews Videogames as Literary Devices
  • Henry Lowood High-Performance Play: The Making of Machinima
  • Anne-Marie Schleiner "Cracking the Maze" Curator's Note

Section 2: Artists on Art

  • Andy Clarke An Interview with Brody Condon
  • Jon Winet In Conversation Fall 2003: An Interview with Joseph DeLappe
  • Francis Hunger The Idea of Doing Nothing: An Interview with Tobias Bernstrup
  • Jane Pinckard The Isometric Museum: The SimGalleryOnline Project. An Interview with Curators Katherine Isbister and Rainey Straus
  • Paul Catanese The Evolution of a GBA Artist
  • Suzanne Treister From Fictional Videogame Stillsto Time Travelling with Rosalind Brodsky 1991-2005
  • M. A. Greenstein Virtual Retrofit (or What Makes Computer Gaming so Damn Racy?)
  • Francis Hunger Perspective Engines: An Interview with JODI
  • Melanie Swalwell Independent Game Development: Two Views from Australia (Julian Oliver and Kipper)
  • Nina Czegledy and Maia Engeli Medieval Unreality: Initiating an Artistic Discourse on Albania's Blood Feud by Editing a First-Person Shooter Game

Section 3: Games and Other Art Forms

  • Brett Martin Should Videogames be Viewed as Art?
  • William Huber Some Notes on Aesthetics in Japanese Videogames
  • Tobey Crockett The Computer as a Dollhouse (excerpt)
  • Laurie Taylor Networking Power: Videogame Structure from Concept Art
  • Gareth Schott and Andrew Burn Fan-Art as a Function of Agency in Oddworld Fan-Culture
  • Ernest W. Adams Will Computer Games Ever be a Legitimate Art Form?

 
See More

The postcard from the book Videogames and Art.


Our article on Videogames and Art for Intellect Books' IQ Magazine


The cover 'blurb' for Videogames and Art


Our introduction to the Videogames and Art edition of The Journal of Media Production.


A flyer of our presentation on Videogames and Art at the Stedelijk Museum of Art in Amsterdam, 2006.


Our conference paper on Videogames and Art given at the DIGRA Level Up Games Conference, Utrecht University 2003

 
News

 

Chiptunes byte back!
On 26th September, we presented our new paper on videogame music at the DIGRA 2007 Conference, University of Tokyo, Japan.

 

 

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